I (4003-570-03 / 4005-761-03)
Office hours: Monday:4-6, Tuesday: 2-4, Room: 70-3637 GOL-3517
Class times: Monday, Wednesday 6:00 PM - 7:50 PM, Room: GOL-1445
Computer Graphics I is a study of the hardware and software principles of interactive raster graphics. Topics include an introduction to the basic concepts, 2-D and 3-D modeling and transformations, viewing transformations, projections, rendering techniques, graphical software packages and graphics systems. Students will use computer graphics packages and implement fundamental computer graphics algorithms.
Undergrads: third year standing or permission of instructor.
Grads: advanced programming (4005-761) or equivalent. Completion of the CS bridge courses is usually sufficient.
Please see me as soon as possible if you haven't reached this level. If you aren't at least a third-year student, or you have not come through an equivalent preparatory programming sequence, there is a very good chance that you don't have sufficient programming experience to allow you to succeed in this course.
Donald Hearn, M. Pauline Baker, and Warren Carithers, Computer Graphics with OpenGL (4th Edition), Prentice-Hall, 2011, ISBN-10: 0136053580
Dave Shreiner and The Khronos OpenGL ARB Group, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, 7th Edition, Addison-Wesely, 2009, ISBN: 0-321-55262-8
Richard S. Wright, Jr., Benjamin Lipchak, Nicholas Haemel, Graham Sellers, OpenGLŪ SuperBible: Comprehensive Tutorial and Reference, 5th Edition, Addison-Wesley, 2010, ISBN: 0-321-71261-7
Randy Rost, Bill Licea-Kane, Dan Ginsburg, John Kissenich, Barthold Lichtenbelt, Hugh Malan, Mike Weiblen,. OpenGL Shading Language, 3rd Edition, Addison Wesley, 2009, ISBN: 978-0321637635
Requirements and Grading
Homework will be announced in class and posted on the course website. Due dates will also be listed. Generally, students will have 1 week to complete homework assignments. Each homework will be weighted equally on a 10-point scale.
There will be seven programming assignments this quarter. Programming assignments will be posted on the course website. Generally, students will have 1 week to complete programming assignments. Each of the programming assignments will be weighted equally on a 10-point scale.
Grad Report (graduate students only):
Each graduate student is expected to research a topic related to computer graphics and prepare a 10-15 page report. In creating this paper, the student should identify at least five recent (within the last 10 years) papers related to the topic and summarize, compare, and discuss the work in these papers. It is intended that the student choose a topic close to their Graduate capstone project/thesis or if they haven't yet started their capstone, a potential topic that might turn into a capstone project.
Two exams are scheduled for this course:
Both exams will be weighted equally in the calculation of your final grade.
Note to graduate students: A deeper understanding of the material is expected of graduate students. Hence, the graduate and undergraduate versions of the exams may not be the same.
Exam programming option: In lieu or taking the written exams, students will have the option to do an advanced programming project for their midterm and/or their final It is expected that the code created for the weekly programming assignments will be reused and incorporated into the code for these projects.
The requirements for both "exam programming options" will be posted in the content area of myCourses as the quarter progresses.
Dropboxes will be available on the myCourses website for submission of homework, assignments, exam programming projects, and the grad report. Please pay attention to the due dates.
Policy on Late Submissions
It is extremely important to continue to make progress as the course progresses. As such, late deliverables will be not be allowed. If you foresee any problems with meeting a deadline, please see the instructor well in advance of the deadline to work out alternate arrangements.
Lecture Notes: Slides presented in class will be posted in the content area of myCourses.
All assignments, readings, and homework will be posted on the course website. Special events such as exam dates will also be posted on the course website. Please stay informed by visiting the course website regularly throughout the quarter.
|Week||Day||Topics||Relevant Chapters||Special Events|
|1||Mon. Sept. 3||
|1, 2, 4, 5|
|Wed. Sept. 5||The Story of Computer Graphics (video)||1, 2, 4, 5||Homework 1 assigned|
|2||Mon. Sept. 10||
Elements of CGI
|Wed. Sept. 12||Implementing Graphics Primitives (lines)||6, 8||
Homework 1 due
Homework 2 assigned
Assignment 1 assigned
|3||Mon. Sept. 17||Implementing Graphics Primitives (circles)||6, 8|
|Wed. Sept. 19||Polygon Fill||6, 8||
Homework 2 due
Homework 3 assigned
Assignment 1 due
Assignment 2 assigned
|4||Mon. Sept. 24||3-5, 7-10|
|Wed. Sept. 26||
2D Graphics Pipeline Review
Introduction to 3D
Homework 3 due
Homework 4 assigned
Assignment 2 due
Assignment 3 assigned
Midterm programming option posted on September 28th
|5||Mon. Oct. 1||
Geometric Modeling and
Discuss midterm programming option
|4||Assignment 4 assigned|
|Wed. Oct. 3||
Homework 4 due
Assignment 3 due
Grad Report: Topic due
|6||Mon. Oct. 8||Introduction to Shader -Based OpenGL||17, 19|
|Wed. Oct. 10||
3D Geometric Transformations
Homework 5 assigned
Assignment 4 due
Assignment 5 assigned
Midterm programming option due on October 12th
|7||Mon. Oct. 15||
Color and Color perception
|18, 11, 12|
|Wed. Oct. 17||
|18, 11, 12||
Homework 5 due
Homework 6 assigned
Assignment 5 due
Assignment 6 assigned
|8||Mon. Oct. 22||Texture Mapping||22|
|Wed. Oct. 24||
Advanced Geometric Modeling; Curves and Surfaces
Hidden Surface Removal
Homework 6 due
Homework 7 assigned
Assignment 6 due
Assignment 7 assigned
|9||Mon. Oct. 29||Procedural Computer Graphics||13-16, 23||Final programming option posted on October 29th|
|Wed. Oct. 31||
Introduction to Global Illumination
Introduction to Animation
Homework 7 due
Assignment 7 due
|10||Mon. Nov. 5||
Preview of other courses in CS Graphics Cluster
Computer Graphics Research areas
|Wed. Nov. 7||
The Pixar Story (video)
|21||Grad report due|
Final programming option due on November 12th
It is a shame that this must be stated at all, but there are always a few students who do not abide by the rules of proper academic conduct. For the record:
Those who behave in a dishonest or unethical manner in computer science courses, or in their dealings with the Computer Science Department, are subject to disciplinary action. In particular, dishonest or unethical behavior in the execution of assigned work in a computer science course will be treated as follows:
Complete policy details regarding cheating and classroom conduct can be found at the following links