Imagine
preparing
to go to a live theatrical performance. Like most theatre,
excitement is in the air. The difference is that in this
performance, you are sitting at home. No need for lights, sets,
and dressing rooms. The action takes place in a virtual world: the
actors are all avatars, the sets and lights are virtual, all
carefully created and designed by artists; and the performance is
realized by using specialized software interfaced with motion
control devices, data gloves, and a virtual stage manager. A
‘cast’ and 'crew' of programmers, artists, and performers
networked together from locations around the world anxiously
prepare, wondering how the audience will respond to their
performance. To enable such a performance is the primary goal of
the Virtual Theatre project. What's the Buzz what our initial motivating project for the Virtual Theatre project. Though a full production was never shown, demos of the components were exhibited in June of 2004. This material is based upon work supported by the National Science Foundation under Grant No. 0713201. |
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