Computer Graphics II -- Image Synthesis

4003 571/4005 769
Winter 2002


Current Projects

Project Title
3D Technology
Student(s)
Realistic Fire Algorithms
OpenGL
Nikolaj Baer
Fractal Trees

Jon Baltos
Paper Airplane Flight Sim
OpenGL / Simple Direct Media
Ryan Becker
Scene for a 3D Fighting Game
OpenGL or DirectX
Onyeje Bose
Guitar Tutor
OpenGL
Marty Burolla
Terrain Generation
OpenGL
Jim Clase
Terrain Modeling and Particle Effects for Scorched3D Type Game
DirectX
Adrian Czbiniak
3D Mountain Algorithm (recursive subdivision)
OpenGL
Chris Elko
Stengaography Project
OpenGL
Lomax Escarmant
Kathy Law
Interactive interior walkthru
3D Studio Max / OpenGL
Jeremy Gailor
Viability Study of CgFX plugin for 3DS Max
CgFX / 3D Studio Max
Geoff Goodwin
James Kieliszek
Sunrise/Sunset Scene
OpenGL
Fred Itiso
Jawad Squalli
Particle System Effects
OpenGL
Joshua Jasne
Adam Kirkpatrick
Message Encryption in Cloud Backgrounds

Mike Lamenzo
Realistic Robot Rendering
POV
Tikkwan Lau
Realistic Global Illumination Rendering
3DS Max / Virtualight
Eric McPheron
3D Fractal Snowflakes
OpenGL
Gregory Rodier
Surface Subdivision for Radioisty
OpenGL (or Maya plugin)
Mark Rubelmann
Fractal Urban Landscapes
VRML (or POVRAY) / kludge3d
Andrew Sampson
Survey of Collaborative Interactive Environments
 
Robin Sanford
Dynamically Alterable Scene
ps2gl (Playstation)
Panayiotis Varvarezis
Interactive Scene Controlled by Motion Capture
Flock of Birds / OpenGL
Christopher Vongsawat
3D "dressing dummy"
OpenGL / Cg
Colin Zablocki

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last updated 3/10/03