| Project
Title |
Student(s) | Sched? |
| Water animation |
Mohamed Farhan Abd Rahman | |
| Tech demo for capstone game using Bullet Physics SDK |
Luis Bobadilla / Justin Gold |
YES |
| Creating Unique Animations using Genetic Algorithms |
David Bright |
|
| Animation of running gas engine |
Greg Fotiades / Alex Koutmos |
YES |
| Skinned Mesh Renderer |
Claude Jerome |
|
| Falling Particles in Nature | Okka Kyaw |
YES |
| Real time terrain controlled via audio |
Geoffrey Landskov / Matthew Persil |
|
| Dynamic Lighting / Shadows |
Eduardo Rodrigues |
|
| Animating Smoke |
Adam Romney |
YES |
| Exploration of camera focusing |
Mario Rosa |
YES |
| Cloth Simulation |
Nicholas Schaubeck |
YES |
| Simulation of water effects using particle systems |
Gaurav Thawrani |
YES |
| Keyframe Generation from Motion Capture data captured by a Kinect |
Ian Wittenberg |
YES |
last updated 1/4/12