Project
Title |
Student(s) | Sched? |
Water animation |
Mohamed Farhan Abd Rahman | |
Tech demo for capstone game using Bullet Physics SDK |
Luis Bobadilla / Justin Gold |
YES |
Creating Unique Animations using Genetic Algorithms |
David Bright |
|
Animation of running gas engine |
Greg Fotiades / Alex Koutmos |
YES |
Skinned Mesh Renderer |
Claude Jerome |
|
Falling Particles in Nature | Okka Kyaw |
YES |
Real time terrain controlled via audio |
Geoffrey Landskov / Matthew Persil |
|
Dynamic Lighting / Shadows |
Eduardo Rodrigues |
|
Animating Smoke |
Adam Romney |
YES |
Exploration of camera focusing |
Mario Rosa |
YES |
Cloth Simulation |
Nicholas Schaubeck |
YES |
Simulation of water effects using particle systems |
Gaurav Thawrani |
YES |
Keyframe Generation from Motion Capture data captured by a Kinect |
Ian Wittenberg |
YES |
last updated 1/4/12