Virtual Theatre: Collaborative Coursework for artists and technologists

Collaborative Coursework
Computer graphics research and applications have involved collaborations between professionals in both technical and artistic areas from the beginning.   Theatre is a field where collaboration between technicians and artists has been an inherent component for centuries.  Virtual Theatre merges these two collaborative arenas with the goal of providing a springboard for learning through interdisciplinary collaboration and teamwork. The project is geared toward those looking to enter the electronic entertainment industries where successful collaboration between artists and technologists is crucial to the success of a project.    In this work,  we describe the collaborative learning approach taken in these courses and discuss our impressions of the results and issues that emerged. 
  • Marla Schweppe, College of Imaging Arts and Science,  Rochester Institute of Technology
  • Publications

  • M. Schweppe and J. Geigel. Live theater on a virtual stage: Incorporating soft skills and teamwork in computer graphics education. Computer Graphics and Applications, IEEE, 31(1):85 –89, jan.-feb. 2011.
  • M. Schweppe and J. Geigel. Teaching computer graphics in the context of theatre. In Eurographics 2009 Educators Papers, pages 67–72, 2009.
  • J. Geigel and M. Schweppe. Combining games with theatre to create an interdisciplinary learning experience for computer science. In Microsoft Academic Days on Game Development in Computer Science Education, pages 3–7, 2007.
  • J. Geigel and M. Schweppe. Virtual theatre: a collaborative curriculum for artists and technologists. In ACM SIGGRAPH 2005 Educators program, SIGGRAPH ’05, New York, NY, USA, 2005. ACM.
  • Presentations / Invited Talks

  • Joe Geigel. 2015. "Interdisciplinary Coursework Combining Art and Technology – A Computer Science Perspective ." In ACM SIGGRAPH 2015 Education Birds of a Feather (BoF) Talks (SIGGRAPH '15).
  • Greg Foss, Joe Geigel and Marla Schweppe,  Art and Technology Collaboration - Case Studies Across the Field, Technology in the Arts Conference, Pittsburgh, PA, Oct 12-13,2007