John C. Hart, George K.
Francis, Louis H. Kauffman, "Visualizing
quaternion
rotation ", ACM Transactions on Graphics,
Volume 13 , Issue 3 (July 1994), pp 256 - 276
Erik Dam and
Martin Koch and Martin Lillholm, "Quaternions,
Interpolation and Animation", Technical Report
DIKU-TR-98/5, Department of Computer Science, University of
Copenhagen, July 1998.
Michael
Girard and A. A. Maciejewski. 1985. Computational
modeling for the computer animation of legged figures. In
Proceedings of the 12th annual conference on Computer graphics and
interactive techniques (SIGGRAPH '85). Association for Computing
Machinery, New York, NY, USA, 263–270.
Week 6 -- Forward and
Inverse Kinematics / Facial
Animation
Michael
Gleicher,Retargetting
motion
to new characters, Proceedings of the 25th annual
conference on Computer graphics and interactive techniques, pp
33 - 42, 1998.
Jehee Lee , Jinxiang Chai
, Paul S. A. Reitsma , Jessica K. Hodgins , Nancy S. Pollard, "Interactive
control
of avatars animated with human motion data", ACM
Transactions on Graphics (TOG) , Proceedings of the 29th annual
conference on Computer graphics and interactive techniques July
2002, pp 491 - 500
Jakub
Wejchert, David Haumann , "Animation
aerodynamics", Proceedings of the 18th annual conference
on Computer graphics and interactive techniques 1991
Week 10 -- Collisions
Primary:
Zoran Kacic-Alesic, Marcus Nordenstam, and David Bullock. 2003. A
practical dynamics system. In Proceedings of the 2003 ACM
SIGGRAPH/Eurographics symposium on Computer animation (SCA '03).
Eurographics Association, Aire-la-Ville, Switzerland, Switzerland,
7-16.
Supplemental:
Mirtich, B. and
Canny, J. 1995. Impulse-based
simulation of rigid bodies. In Proceedings of the 1995
Symposium on interactive 3D Graphics (Monterey, California,
United States, April 09 - 12, 1995). SI3D '95. ACM, New York, NY,
181-ff.
Ronen Barzel , Alan H.
Barr , "A
modeling system based on dynamic constraints ", ACM
SIGGRAPH Computer Graphics , Proceedings of the 15th annual
conference on Computer graphics and interactive techniques
June 1988
Bridson, R., Marino, S.,
and Fedkiw, R. 2003. Simulation
of
clothing with folds and wrinkles. In Proceedings of the 2003
ACM Siggraph/Eurographics Symposium on Computer Animation (San
Diego, California, July 26 - 27, 2003).
Carignan, M., Yang, Y.,
Thalmann, N. M., and Thalmann, D. 1992. Dressing
animated
synthetic actors with complex deformable clothes. In
Proceedings of the 19th Annual Conference on Computer Graphics and
interactive Techniques J. J. Thomas, Ed. SIGGRAPH '92. ACM, New
York, NY, 99-104.
Leckie,
Will and Greenspan, Michael, 2006, "An
Event-Based Pool Physics Simulator", in Advances in Computer
Games, Lecture Notes in Computer Science, Springer-Verlag, Vol 4250,
pp 247-262.
Soraia R. Musse ,
Christian Babski , Tolga Capin , Daniel Thalmann, "Crowd
modelling
in collaborative virtual environments",
Proceedings of the ACM symposium on Virtual reality software and
technology 1998,
pp 115 - 123
Week 13 - Deep
Learning in Animation
TBD
Week 14 -- Sound and
Animation
Primary:
Tapio
Takala, James Hahn, "Sound
rendering", Proceedings SIGGRAPH 92, pp. 211 -
220.
Supplemental:
J.K. Hahn, J. Geigel, J.W.
Lee, L. Gritz, T. Takala, and Mishra, S. "An
Integrated
Approach to Sound and Motion", Journal of
Visualization and Computer Animation, Volume 6, Issue No. 2,
pp. 109-123.