Jessica's Information for AI

This page is for Fall 2006


This page contains information pertaining to the AI (455/750) sections that I teach.


Course Information

Syllabus


Lecture Notes


11/7
(Week 10)
How AI is used in games as well as a review for the final.


10/31
(Week 9)
Some different BCI classification techniques

  1. There will be a test on Thursday (Nov. 2)
  2. Graduate students and interested undergraduates read any two papers from the ALVINN site. We will be discussing the project and how it evolved after the test.
  3. The final project is due.

10/24
(Week 8)
Neural Networks

  1. Read ch. 11 on neural networks
  2. There will be a test next Thursday (Nov. 2)
  3. Graduate students and interested undergraduates read any two papers from the ALVINN site. We will be discussing the project and how it evolved after the test next week.

10/17
(Week 7)
Bayes Networks. See CIspace for examples.

  1. Read ch. on Bayes networks (Ch. 12)
  2. The Rock, Paper, Scissors assignment is due.

10/3
(Week 6)
Logical AI

  1. Test #2 this Thursday on topics between the last test up through the topics of week 5
  2. Read ch. 12
  3. Proposal for your final project due on Tuesday
  4. Grad students and interested undergrads read An Investigation, using Co-Evolution, to Evolve an Awari Player. We will discuss this paper after the test on Thursday.
  5. The Rock, Paper, Scissors assignment is given out.

10/3
(Week 5)
Propositional and predicate logic, resolution

  1. Test #2 next Thursday
  2. Read ch. 7 and ch. 8
  3. Write your proposal for your final project
  4. Grad students and interested undergrads read An Investigation, using Co-Evolution, to Evolve an Awari Player. We will discuss this paper after the test next Thursday.

9/26
(Week 4)
Continuation of alpha-beta pruning as well as genetic programming and algorithms

  1. Read: ch. 14
  2. Interactive Fiction project due

9/19 (Week 3) Heuristic and adversarial search
Test on Thursday (50 minutes)
Some web sites with minimax search with alpha-beta pruning are here, here, and here.

  1. Read: ch. 5-6 on informed search

9/12 (Week 2) Tuesday: Knowledge representation
Thursday: Searching. You will hand in homework and discuss Turing's paper.

Assignments:

  1. Quiz #1 next Thursday Sept. 21st
  2. Homework #1 due on Thursday
  3. Read: Ch. 3 and Ch. 4
  4. Homework #2 becomes available: ( An Interactive Fiction System)
  5. Graduate students read Natural Language Generation and Narrative Variation in Interactive Fiction. Be prepared to discuss it next Thursday.

9/5 (Week 1) Introduction to AI, some history, and philosophical issues. Uninformed search techniques are covered too.

Assignments:

  1. Read Ch. 1 and Ch. 2 from Artificial Intelligence Illuminated
  2. Read Turing's original AI paper
  3. Homework #1: Problems 1.1, 1.2, 2.1, 2.2, and 2.6 from the book. Additionally, graduate students should read a more full version of the Chinese room argument at this site and answer question 2.4 from the book. This assignment is to be handed in at the beginning of class next Thursday (Sept. 14th)


Helpful Web Sites and Information


Lisp Sites
Franz Allegro Common Lisp (has lots of stuff including a primer)
Lisp Primer
Running Gnu Common Lisp on the Suns
Lisp as an Alternative to Java
Peter Norvig's Home Page (lots of Lisp stuff)
More Lisp Resources
Home of the 1-page Lisp docs
The eight puzzle: available as a tar'd and gzipped file here .


Contact Information

The easiest way to contact me is through email. I read email several times a day and will get your message. My email address is:

You may also see me during the office hours posted on my main web site or by appointment.


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