In greater detail, is it possible to tile space such the number of cells that a ray of a length $l$ will pass through (or, equivalently, the ratio of cell number to $l$) tends to become uniform in all directions as $l \rightarrow \infty$, assuming (if it makes a difference) that $l$ starts in the center of some cell?
For one dimensional space, this is trivial; if one marks of regularly-spaced grid points along a line, a ray of a given length starting in the center of one grid section will pass through the same number of grid sections whether it points in either of the two available directions; equivalently, the ratio of cell number to length will approach the same value for rays of arbitrary length in either direction.
In 2 and 3 dimensions, though, a trivial square or cubic grid does not have the same property; rays of equal length aligned perpendicular to edges or faces will pass through different numbers of cells than rays that pass through corners, and the ratios of cell numbers to lengths for rays of arbitrary length will approach different values in each direction. It is not obvious how one could construct a grid that did not have that property. So, is it in fact possible to do? Or are all grids in dimensions higher than 1 necessarily anisotropic?