I currently having some problems with calculating the number of sample I have after I've sampled my audio file.
The audio file is divided into frames, and each frames are then sampled.
Framing is like this.
A frame constant in length => my frame length is $25 \text{ ms}$ and between each frame will there be an overlap meaning some of the data will be reused. The overlap in my situation is $10 \text{ ms}$.
I tried sampling an audio file of length $1 \text{ sec}$, which normally should have given $16000$ sample points, but I am getting $25186$ sample points?
I then tried to include the overlap, which would occur for each $\frac{16000}{400} = 40$ times, and each overlap will create an extra delay of 10 ms which in total end up being $0.4 \text{ s}$. So the full length would be $1.4 \text{ s}$ => $16000\cdot 1.4 = 22400$ samples, which is close but not the actual number..
So my question here is, is there anything wrong with my calculations, or is it correct and the overlap creates $0.4$ seconds extra data, and that would in total create $22400$ datapoint, meaning that either the framelength, frameoverlap or samplerate is wrong?..
