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I am looking for some history and the actual development of the Math behind a perspective projection Matrix. I googled for it. I mostly find the final matrix everywhere, not exactly a derivation of it or the history behind it. Could anyone please provide some links/name of books where i can find a detailed account of this?

Thanks! Mukund

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    [This page derives it](https://unspecified.wordpress.com/2012/06/21/calculating-the-gluperspective-matrix-and-other-opengl-matrix-maths/)2015-02-11

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