I'm a graduate student in computer science and would like to specialize in computer graphics, but I have never taken a full semester of Linear Algebra. I have, however, taken calculus I - IV, and differential equations. I picked up matrix multiplication and vector math in my physics classes.
During my first semester of graduate school, I took Intro to Computer Graphics and told the teacher of my situation. He said it's fine if I take the class but if I want to specialize in computer graphics I will need to eventually take linear algebra.
I could just take his advice and be done with it, but I didn't struggle in any way with the matrix/vector math we needed for the Intro to CG class.
Is there something that I'm missing? Do I really need to pick up linear algebra if I want to pursue computer graphics seriously?
Is there something more advanced than matrix multiplication or quaternions that you need to know in order to do computer graphics?