Computer Graphics II (4003-571 / 4005-762)
CURRENT PROJECT PAGES (20083)
Project Title
Student(s)
Fractal Generated Coastlines
Adam Audette
Ray Tracing on Android
Corey Beres
Radiosity - The Cornell Box and Beyond
Daniel Son and Vladimir Beres
Fire Pong – an implementation of animated volumetric textures
Steven Berlan and Nicholas Zapetis
Ray Tracing Render Farm
Justin Lewis and Nathaniel Case
Billiards with Ray Tracer
Siu Choi Cheng
Parallel Ray Tracing
Aaron Costello
Using POV-Ray to Create Realistic Images
Brian Engel
Gravity Controlled Particle System
Corey Greenhawk and Christopher Williams
Augmented Reality – Physics (Interaction)
Jeremy Kalinowski
Realistic Explosions Using Volumetric Fire and Smoke
Timothy Koski and Alexander Kanegis
Screen Space Dynamic Lighting
Jason Kraft
Configurable Ray Tracer
Joshua Lamos-Sweeney
Parallel Ray Tracing using CUDA
Alex Merritt and John Lukasiewicz
Ambient Occlusion
Daniel Patchen
Terrain Generator
Ryan Rueter
Simulating heat haze in OpenGL
Kent Sutherland
SLAM Visualization for Player
Ziyan Zhou
Gravity in a Particle System
Benjamin Bloom
Caustics Mapping
Rachel Manoni and Alexander Brooks
Ray Tracing of Water and Waves
Curtis Menton
Exploration into Augmented Reality
Michael Nusinov
Sunset Project
Anoop Thomas