Computer Graphics II (4003-571 / 4005-762)
 

CURRENT PROJECT PAGES (20083)


 

Project Title Student(s)
Fractal Generated Coastlines Adam Audette
Ray Tracing on Android Corey Beres
Radiosity - The Cornell Box and Beyond Daniel Son and Vladimir Beres
Fire Pong – an implementation of animated volumetric textures Steven Berlan and Nicholas Zapetis
Ray Tracing Render Farm Justin Lewis and Nathaniel Case
Billiards with Ray Tracer Siu Choi Cheng
Parallel Ray Tracing Aaron Costello
Using POV-Ray to Create Realistic Images Brian Engel
Gravity Controlled Particle System Corey Greenhawk and Christopher Williams
Augmented Reality – Physics (Interaction) Jeremy Kalinowski
Realistic Explosions Using Volumetric Fire and Smoke Timothy Koski and Alexander Kanegis
Screen Space Dynamic Lighting Jason Kraft
Configurable Ray Tracer Joshua Lamos-Sweeney
Parallel Ray Tracing using CUDA Alex Merritt and John Lukasiewicz
Ambient Occlusion Daniel Patchen
Terrain Generator Ryan Rueter
Simulating heat haze in OpenGL Kent Sutherland
SLAM Visualization for Player Ziyan Zhou
Gravity in a Particle System Benjamin Bloom
Caustics Mapping Rachel Manoni and Alexander Brooks
Ray Tracing of Water and Waves Curtis Menton
Exploration into Augmented Reality Michael Nusinov
Sunset Project Anoop Thomas