Computer Graphics II (4003-571-70 / 4005-762-70)
 

ASSIGNMENTS OVERVIEW


Introduction

The best learning comes from doing, thus this course requires a number of programming assignments. The assignments will focus on two major areas: Ray Tracing and Procedural Shading. Starting with the first week, assignments will be given on a weekly basis. In most cases, the assignment will be due the following week.

Requirements

The following rules apply to programming assignments:

Due Dates and Grading

Programming assignments are collectively worth 100 points. Points are distributed as follows:

Assignment Assigned Due Cutoff Points
Ray Tracing 1: Setting the Scene March 11, 2009 March 18, 2009 March 27, 2009 10
Ray Tracing 2: Camera Modeling March 18, 2009 March 25, 2009 April 3, 2009 10
Ray Tracing 3: Basic Shading March 25, 2009 April 1, 2009 April 10, 2009 10
Ray Tracing 4: Procedural Shading April 1, 2009 April 8, 2009 April 17, 2009 10
Procedural Shading using the RenderMan® Shader Language April 8, 2009 May 10, 2009   10
Ray Tracing 5: Reflection April 15, 2009 April 22, 2009 May 1, 2009 10
Ray Tracing 6: Transmission April 22, 2009 April 29, 2009 May 8, 2009 10
Ray Tracing 7: Tone Reproduction (final code due - submit to myCourses) April 29, 2009 May 6, 2009 May 15, 2009 10

"Cutoff" dates are the last dates on which submissions are accepted. Usually, this is the ninth day after the due date; however, note that assignments due late in the quarter may have shorter (or non-existent) late periods.

Each assignment (except for the first) will have associated with it an extra component which will be worth 5 points. In order to obtain the maximum score of 100 on the assignment portion of the course, you will need to complete at least four of these extra components. Note that even if you complete more than four of these extras, your total score for the programming assignments will not exceed 100.

Late Submission Policy

As it is extremely important to continue to make progress as the course progresses, late deliverables will be penalized 10% for each day late. There is an exception to this rule: if you anticipate any problems with meeting deliverable deadlines, see me well in advance (ideally, at least one week) of the deadline that might be missed, and we can attempt to work out alternate arrangements.


RenderMan is a registered trademark of Pixar.