Computer Graphics II (4003-571-70 / 4005-762-70)
Instructor: Reynold Bailey
Email: rjb@cs.rit.edu
Phone: (585) 475-6181
Office hours: Monday, Wednesday, 11:00 AM - NOON, Room 70-3517
Friday, 10:00 AM - NOON, Room 70-3517
Class times: Monday, Wednesday, NOON - 1:50 PM, Room 70-1620
Course URL: http://www.cs.rit.edu/~rjb/CG2_20083.htm
Prerequisite: 4003-570 / 4005-761 Introduction
to Computer Graphics 1 OR
4002-502 Foundations of 3D Graphics Programming OR
4002-735 3D Graphics Programming
Description
This course will investigate the theory of computer image synthesis. Seminal papers in Computer Graphics will be used to describe the various components of the image synthesis pipeline and explain, just as in photography, how the path of light in a virtual scene can be simulated and used to create photorealistic imagery. The course will emphasize the theory behind various rendering tools and libraries available for image synthesis. The student will put theory into practice via programming assignments and a capstone project. Topics will include light and color, three-dimensional scene specification, camera models, surface materials and textures, rendering (local, ray tracing, radiosity), procedural shading and modeling, tone reproduction, and advanced rendering techniques.
| Week | Day | Date | Topic | Programming Assignments (Overview) | Announcements / Special Events |
| 1 | Mon | Mar. 9 | Course Introduction Image Synthesis Pipeline |
||
| Wed | Mar. 11 | Coordinate Systems, Transformations Scene Representation |
A1: Website Setup / Setting the Scene | ||
| 2 | Mon | Mar. 16 | Procedural Models Cameras |
A2: Camera (early release) | |
| Wed | Mar. 18 | Introduction to Light Ray Tracing Basics |
A1 due | ||
| 3 | Mon | Mar. 23 | Sampling / Anti-aliasing Material Properties, BRDF |
A3: Basic Shading (early release) | |
| Wed | Mar. 25 | Advanced Illumination Models Ray Tracing Optimization |
|
A2 due Project proposals due Grad Report topic submissions due |
|
| 4 | Mon | Mar. 30 | Student Proposal Presentations | ||
| Wed | Apr. 1 | Texture Mapping Procedural Shading |
A4: Procedural Shading | A3 due | |
| 5 | Mon | Apr. 6 | Renderman Shading Language | Renderman Assignment (early release) | |
| Wed | Apr. 8 | The Rendering Equation | A4 due | ||
| 6 | Mon | Apr. 13 | Recursive Ray Tracing Advanced Ray Tracing |
A5: Reflection (early release) | Link to all
current projects available Link to presentation schedule available |
| Wed | Apr. 15 | Radiosity Photon Mapping |
Project mid quarter review due | ||
| 7 | Mon | Apr. 20 | Radiometry, Advanced Camera Models |
A6: Transmission (early release) A7: Tone Reproduction (early release) |
|
| Wed | Apr. 22 | Color | A5 due | ||
| 8 | Mon | Apr. 27 | Tone Reproduction | ||
| Wed | Apr. 29 | Advance Tone Reproduction | A6 due | ||
| 9 | Mon | May 4 | High Dynamic Range Imagery | ||
| Wed | May 6 | Student Presentations | A7 due | ||
| 10 | Mon | May 11 | Student Presentations | Renderman Assignment due | |
| Wed | May 13 | Student Presentations |
Renderman Competition Final raytracer code due |
||
| 11 | Mon | May 18 | Grad Report final submission due Final Project materials due |
||
| Wed | May 20 |
Renderman Competition winners Peer/Self Evaluations due for team projects |
Team projects are acceptable, however, the complexity of the project should reflect the number of members of the team and all team members are expected to contribute equally to the final project.
More information on class projects is available on the PROJECTS PAGE.
The final grade will be determined using the following weights:
| Undergraduate | Graduate | |
| Project | 50% | 50% |
| Assignments | 40% | 30% |
| Readings | 10% | 10% |
| Grad Report | N/A | 10% |
As an institution of higher learning, RIT expects students to behave honestly and ethically at all times, especially when submitting work for evaluation in conjunction with any course or degree requirement. The Department of Computer Science encourages all students to become familiar with the RIT Honor Code (a general statement that sets standards of behavior for all members of the RIT community), which may be found online at:
RIT's Academic Honesty Policy, can be found online at:
As RIT's Academic Honesty Policy points out, "Academic Dishonesty falls into three basic areas: cheating, duplicate submission, and plagiarism" While many occurrences represent clear violations, there are also many situations that can occur which are less clear cut. For every section of a course taught in the Department of Computer Science, the instructor will make known to students his or her expectations related to such matters as cheating, duplicate submission, or plagiarism.
Student behavior deemed by an instructor (in the Department of Computer Science) to violate RIT's Academic Honesty Policy will be subject to disciplinary action. Such behavior will be treated as follows:
Stronger penalties may be exacted in cases (1) or (2) above if, in the judgment of the instructor, the offense involves a flagrant violation of policy. Furthermore, both undergraduate and graduate students may incur additional, non-academic penalties. Graduate students in cases (1) or (2) above will lose financial aid, although the graduate program coordinator, at his or her discretion, may choose to override this penalty. The undergraduate program coordinator, at his or her discretion, may choose to impose academic actions in cases (1) or (2) above for undergraduate Computer Science majors.
According to section D5.0 (Grades) of the RIT Institute Policies and Procedures Manual, "A student may not withdraw from a course ... to avoid charges of academic dishonesty." The Department of Computer Science will enforce this policy. Finally, for each student involved in an incident of dishonest academic behavior, the course instructor will file an academic dishonesty report detailing the incident. If the student is a Computer Science major, a copy of the report will be placed in the student's departmental file; otherwise, a copy of the report will be forwarded to the student's department chair or program coordinator.