Computer Graphics I (4003-570-01 / 4005-761-01)

Course Information [PDF]


Instructor: Reynold Bailey
Email: rjb@cs.rit.edu
Phone: (585) 475-6181
Office hours: Tuesday, Thursday, 2:00 PM - 4:00 PM, Room 70-3517
Class times: Tuesday, Thursday, 4:00 PM - 5:50 PM, Room 70-3445

Course URL: http://www.cs.rit.edu/~rjb/CG1_20073.htm

Description

Computer Graphics I is a study of the hardware and software principles of interactive raster graphics. Topics include an introduction to the basic concepts, 2-D and 3-D modeling and transformations, viewing transformations, projections, rendering techniques, graphical software packages and graphics systems. Students will use computer graphics packages and implement fundamental computer graphics algorithms.

Course Goals

Prerequisite

Third Year Standing or permission of instructor

Please see me as soon as possible if you haven't reached this level. If you aren't at least a third-year student, or you have not come through an equivalent preparatory programming sequence, there is a very good chance that you don't have sufficient programming experience to allow you to succeed in this course.

Texts

Required:
Donald Hearn and M. Pauline Baker, Computer Graphics with OpenGL (3rd Edition), Prentice-Hall, 2003, ISBN: 0130153907

Recommended:
OpenGL Architecture Review Board, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition, Addison-Wesely, 2003, ISBN: 0321173481

OpenGL Architecture Review Board, OpenGL(R) Reference Manual : The Official Reference Document to OpenGL, Version 1.4 (4th Edition), Addison-Wesley, 2004, ISBN: 032117383X

Requirements and Grading

  Undergraduate Graduate
Exams 45% 35%
Assignments 45% 35%
Homework 10% 10%
Grad Report   20%

Exams:
Two exams are scheduled for this course:

Both exams will be weighted equally in the calculation of your final grade.

Note to graduate students: A deeper understanding of the material is expected of graduate students. Hence, the graduate and undergraduate versions of the exams may not be the same.

Homework:
Homework will be announced in class and posted in the table below. Due dates are also listed. Generally, students will have 1 week to complete homework assignments.

Programming Assignments:
There will be four programming projects this quarter. They will involve the use of the OpenGL graphics libraries. Project descriptions will be posted in the table below. Generally, students will have 2 weeks to complete programming assignments.

Grad Report (graduate students only):
Each graduate student is expected to research a topic relative to computer graphics and prepare a 10-15 page report. Please see:
http://www.cs.rit.edu/~rjb/RITcourses/20073/ComputerGraphics1/public/gradreport.pdf for specific information

Policy on Late Submissions:

It is extremely important to continue to make progress as the course progresses. As such, late deliverables will be not be allowed. If you foresee any problems with meeting a deadline, please see the instructor well in advance of the deadline to work out alternate arrangements.

Tentative Schedule

Lecture Notes: Slides presented in class will be posted in the content area of myCourses.

All assignments, readings, and homework will be posted in the table below. Special events such as homework and exam dates will also be posted. Please stay informed by visiting this site regularly throughout the quarter.

Week Day Topics Readings Special Events
1 Tue March 11 Course introduction and logistics Chapter 1  
Thu March 13 Introduction to Computer Graphics Chapter 1 Homework 1 assigned
2 Tue March 18 Fundamentals / Graphics Systems Chapter 2  
Thu March 20 OpenGL primer Chapters 2, 3, 4 Homework 1 due, Assignment 1 assigned
3 Tue March 25 Drawing graphics primitives Chapter 3  
Thu March 27 Polygon fill algorithms Chapter 3 Grad Report: Topic Due
4 Tue April 1 2D and 3D transformations Chapter 5 Assignment 2 assigned
Thu April 3 2D viewing / clipping Chapter 6 Assignment 1 due
5 Tue April 8 3D viewing pipeline Chapter 7  
Thu April 10  Midterm review    
6 Tue April 15 Hidden surface removal Chapter 9 MIDTERM EXAM
Thu April 17 Hierarchical models / animation Chapters13, 14 Assignment 2 due (Extended to Sat April 19 @ 11:59p.m.
Assignment 3 assigned
Assignment 4 assigned (early release)
7 Tue April 22 Light and Color Chapter 12 Homework 2 assigned
Thu April 24 Lighting in OpenGL Chapter 10  
8 Tue April 29 Shading and textures Chapter 10 Homework 2 due
Thu May 1 Textures in OpenGL Chapter 10 Assignment 3 due
9 Tue May 6 Modeling: curves and surfaces Chapter 8  
Thu May 8 Modeling: procedural methods Chapter 8  
10 Tue May 13 Global illumination / visualization Chapter 10.11 - 10.14 Assignment 4 due
Thu May 15 Final exam review   Grad report due
11 FINAL EXAM
Monday May 19th
12:30 p.m. - 2:30 p.m.
Room 70-3445

 

Academic Honesty

It is a shame that this must be stated at all, but there are always a few students who do not abide by the rules of proper academic conduct. For the record:

Those who behave in a dishonest or unethical manner in computer science courses, or in their dealings with the Computer Science Department, are subject to disciplinary action. In particular, dishonest or unethical behavior in the execution of assigned work in a computer science course will be treated as follows:

  1. For a first offense, the student involved will receive a grade of zero on the assignment. [A stronger penalty may be exacted, if, in the judgment of the instructor, the offense involves a flagrant violation of basic ethical standards.]
  2. For a second offense, in the same or a different course, the student will receive a failing grade for that course.
  3. A third offense will be referred to judicial affairs.

Complete policy details regarding cheating and classroom conduct can be found at the following links

Important Links (more will be added)

Python specific links

Links from previous offerings of this course (please take some time to go through theses links. Lots of good information, code samples, tutorials, and other resources are available.