Computer Graphics I (4003-570-02 / 4005-761-02)

Course Information [PDF]


Instructor: Reynold Bailey
Email: rjb@cs.rit.edu
Phone: (585) 475-6181
Office hours: Monday, Thursday, 10:00 AM - Noon, Room 70-3517
Class times: Monday, Wednesday, 4:00 PM - 5:50 PM, Room 70-3445

Course URL: http://www.cs.rit.edu/~rjb/CG1.htm

Description

Computer Graphics I is a study of the hardware and software principles of interactive raster graphics. Topics include an introduction to the basic concepts, 2-D and 3-D modeling and transformations, viewing transformations, projections, rendering techniques, graphical software packages and graphics systems. Students will use computer graphics packages and implement fundamental computer graphics algorithms.

Course Goals

Prerequisite

Third Year Standing or permission of instructor

Please see me as soon as possible if you haven't reached this level. If you aren't at least a third-year student, or you have not come through an equivalent preparatory programming sequence, there is a very good chance that you don't have sufficient programming experience to allow you to succeed in this course.

Texts

Required:
Donald Hearn and M. Pauline Baker, Computer Graphics with OpenGL (3rd Edition), Prentice-Hall, 2003, ISBN: 0130153907

Recommended:
OpenGL Architecture Review Board, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition, Addison-Wesely, 2003, ISBN: 0321173481

OpenGL Architecture Review Board, OpenGL(R) Reference Manual : The Official Reference Document to OpenGL, Version 1.4 (4th Edition), Addison-Wesley, 2004, ISBN: 032117383X

Requirements and Grading

  Undergraduate Graduate
Exams 45% 35%
Assignments 45% 35%
Homework 10% 10%
Grad Report   20%

Exams:
Two exams are scheduled for this course:

Both exams will be weighted equally in the calculation of your final grade.

Note to graduate students: A deeper understanding of the material is expected of graduate students. Hence, the graduate and undergraduate versions of the exams may not be the same.

Homework:
Homework will be announced in class and posted in the table below. Due dates are also listed. Generally, students will have 1 week to complete homework assignments.

Programming Assignments:
There will be four programming projects this quarter. They will involve the use of the OpenGL graphics libraries. Project descriptions will be posted in the table below. Generally, students will have 2 weeks to complete programming assignments.

Grad Report (graduate students only):
Each graduate student is expected to research a topic relative to computer graphics and prepare a 10-15 page report. Please see:
http://www.cs.rit.edu/~rjb/RITcourses/20071/ComputerGraphics1/public/gradreport.pdf for specific information

Policy on Late Submissions:

It is extremely important to continue to make progress as the course progresses. As such, late deliverables will be not be allowed. If you forsee any problems with meeting a deadline, please see the instructor well in advance of the deadline to work out alternate arrangements.

Tentative Schedule

Lecture Notes: Slides presented in class will be posted in the content area of myCourses.

All assignments and homework will be posted in the table below. Special events such as homework and exam dates will also be posted. Please stay informed by visiting this site regularly throughout the quarter.

Week Day Topics Readings Special Events
1 Mon Sept 3 Course introduction and logistics Chapter 1  
Wed Sept 5 Introduction to Computer Graphics Chapter 1 Homework 1 assigned
2 Mon Sept 10 Fundamentals / Graphics Systems Chapter 2  
Wed Sept 12 OpenGL primer Chapters 2, 3, 4 Homework 1 due, Assignment 1 assigned
3 Mon Sept 17 Drawing graphics primitives Chapter 3  
Wed Sept 19 Polygon fill algorithms Chapter 3 Grad Report: Topic Due
4 Mon Sept 24 2D viewing / clipping Chapter 5 Assignment 2 assigned
Wed Sept 26 2D and 3D transformations Chapter 6 Assignment 1 due - Extended to Sept 27 11:59 p.m.
5 Mon Oct 1 3D viewing pipeline Chapter 7  
Wed Oct 3 Midterm review    
6 Mon Oct 8     MIDTERM EXAM
Wed Oct 10 Hidden surface removal Chapter 9 Assignment 2 due
7 Mon Oct 15 Hierarchical models / animation Chapters13, 14  
Wed Oct 17 Light and Color, Lighting in OpenGL Chapter 10, 12 Assignment 3 assigned (due Oct 27), Homework 2 assigned (Due Oct 24)
8 Mon Oct 22 Shading and textures Chapter 10  
Wed Oct 24 Textures in OpenGL Chapter 10 Homework 2 due
9 Mon Oct 29 Modeling: curves and surfaces Chapter 8 Assignment 4 assigned (due Nov 10)
Wed Oct 31 Modeling: procedural methods Chapter 8  
10 Mon Nov 5 Global illumination / visualization Chapter 10.11 - 10.14  
Wed Nov 7 Special topic TBA   Grad report due
11 Mon Nov 12 Final exam review    
Wed Nov 14     FINAL EXAM

Academic Honesty

It is a shame that this must be stated at all, but there are always a few students who do not abide by the rules of proper academic conduct. For the record:

Those who behave in a dishonest or unethical manner in computer science courses, or in their dealings with the Computer Science Department, are subject to disciplinary action. In particular, dishonest or unethical behavior in the execution of assigned work in a computer science course will be treated as follows:

  1. For a first offense, the student involved will receive a grade of zero on the assignment. [A stronger penalty may be exacted, if, in the judgement of the instructor, the offense involves a flagrant violation of basic ethical standards.]
  2. For a second offense, in the same or a different course, the student will receive a failing grade for that course.
  3. A third offense will be referred to judicial affairs.

Complete policy details regarding cheating and classroom conduct can be found at the following links

Important Links (more will be added)

Links from previous offerings of this course (please take some time to go through theses links. Lots of good information, code samples, tutorials, and other resources are available.