Tinker Toys Object Control Win Matrix Win Vertex Win
View Control Window
The View Control Window
may be used to modify components of the
viewing-reference coordinate system
and the view volume.
These changes, when applied, are reflected in both the World and
View Window Panels.
The following values may be modified
- VRP: The
viewing-reference point,
shown in WC (world coordinates).
- VPN: The normalized
view-plane normal,
shown in WC. Adjusting one component will affect the others because
the vector is normalized. For example, if the VPN was
(0, 0, 1) and its X-value was changed to 1, the VPN would be set
to (.707, 0, .707), which is the normalized value of the vector
(1, 0, 1).
- VUP: The normalized
view-up vector,
shown in WC. Adjusting one component will affect the others because
the vector is normalized.
- PRP: The
projection reference point,
shown in VRC (viewing-reference coordinates).
- VW min: The
view window
minimum point, shown in VRC.
Only the U and V components are valid since the view window is
a two-dimensional window that exists in the UV plane of the VRC.
- VW max: The view window maximum point, shown in VRC.
Only the U and V components are valid since the view window is
a two-dimensional window that exists in the UV plane of the VRC.
- F clip: The
front distance,
shown in VRC.
Only the N component is valid since the distance is a
one-dimensional measurement along the VPN.
- B clip: The
back distance,
shown in VRC.
Only the N component is valid since the distance is a
one-dimensional measurement along the VPN.
More than one update may be made at once. All the changes will be applied
when the Apply Updates menu item is
selected.
Additional View Control Window documentation:
Last Modified: 5/15/96 APR