Tinker Toys Object Control Win Matrix Win View Control Win 

Vertex Window

The Vertex Window is used to examine a single vertex. The vertex's locations in the world-coordinate system, viewing-reference coordinate system and View Window Panel are displayed along with the equations that were used to calculate them. The Vertex Window is best used in conjunction with the Matrix Window, which will display the composite transform matrices referenced in the equations.

The first line of text shows the name of the vertex that is being examined. The vertex may be changed by clicking on a different vertex of the model in the World or View Window Panels.

The vertex's location in each of the following coordinate systems is then shown:

If the vertex has been clipped and thus is not displayed in the View Window Panel, a message to this effect will be displayed in the Vertex Window.

Menus



Last Modified: 5/17/96 APR