Tinker Toys Object Control Window
Object Control Window - Menus
The Object Control Window contains the following menus:
- File
- Reset: Reset the windows to their initial state.
- Exit: Remove the Object Control Window
and its associated Matrix, View Control and Vertex
Windows from the screen.
- Move
- Snap to XY (front): Display an orthogonal view of
the
world-coordinate system
XY-plane in the World Panel. This is the front view of
the world. Using this option
does not affect the View Window Panel since the neither
the position of the viewing parameters nor position of the
model has changed.
- Snap to YZ (side): Display an orthogonal view of
the YZ-plane, which is a side view.
- Snap to ZX (top): Display an orthogonal view of
the ZX-plane, which is a top view.
- Backup: Back-up the selected objected one
transformation (translation, rotation, scale) at a time.
To back-up an object, select it by clicking the mouse on one of
its vertices and then select this menu item.
- View: Control viewing options.
- Control View Components Independently: This item
is used to move the
viewing-reference coordinate
system,
view window,
PRP,
front clipping plane
and
back clipping plane
independently of each other. Note
that there are restrictions on the movements of the view
window and clipping planes
when they are being moved independently of the
viewing-reference coordinate system.
The view window can only be translated in the VRC
UV-plane and cannot be rotated, and the clipping
planes can only be translated along the VRC N-axis.
- Show All View Components: Display the VPN,
VUP, front clip plane and back clip plane, and
outline the view volume.
- Perspective/Parallel Projection: Toggle the
projection type used to display the model in the
View Window Panel. The initial projection is parallel,
thus the menu item is initially set to perspective.
- Window: Create the other windows. If the window is already
active, it will be brought to the top of the window stack, otherwise
it will be created.
- Font : Allow the user to select the font used to display
text in
the World Panel, View Window Panel and Matrix Window
from a system specific list of the available fonts. Different fonts
will look better on different machines.
Last Modified: 5/15/96 APR