Class matrix3D.RotateZMatrix
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Class matrix3D.RotateZMatrix
java.lang.Object
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+----matrix3D.Matrix3D
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+----matrix3D.RotateZMatrix
- public class RotateZMatrix
- extends Matrix3D
A matrix which will rotate a vector around the Z axis.
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RotateZMatrix()
- Construct a matrix initialized to the identity matrix.
-
RotateZMatrix(double)
- Construct a matrix to rotate a vector around the Z axis for angle
theta.
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RotateZMatrix(String, double)
- Construct a named matrix to rotate a vector around the Z axis for
angle theta.
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RotateZMatrix(String, String, double)
- Construct a named matrix with the specified purpose which will
rotate a vector around the Z axis for angle theta.
RotateZMatrix
public RotateZMatrix()
- Construct a matrix initialized to the identity matrix.
RotateZMatrix
public RotateZMatrix(double theta)
- Construct a matrix to rotate a vector around the Z axis for angle
theta.
RotateZMatrix
public RotateZMatrix(String name,
double theta)
- Construct a named matrix to rotate a vector around the Z axis for
angle theta.
RotateZMatrix
public RotateZMatrix(String name,
String purpose,
double theta)
- Construct a named matrix with the specified purpose which will
rotate a vector around the Z axis for angle theta.
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