Computer Graphics II -- Image Synthesis

4003 571/4005 762
Fall 2005


Current Projects

Project Title
3D Technology
Student(s)
Ray Tracing on the Nintendo Gameboy Advanced Gameboy / HAM Michael Allgyer & Jason Shershefsky
An Asychronous Interactive Raytracer ray tracer extension / Objective-C Christopher Bauch
Rubik's Cube OpenGL Raymond Durkin & Brad Francis
Ray Tracing Through a Lens Object ray tracer extension / Java Jason Greguske &  Jon Lareau
Fractal Island
Open GL
Michael Hwang & Andrew Magnotta
Physically Realistic Particle Engine DirectX 9 Gregory Johnson
A 3D Genealogy Program OpenGL Nathanial Jones
Adding a lens and aperture model to the ray tracer ray tracer extension / Java Andrew Lefchak & John Klepack
Turtle OpenGL Vicki Meier
Real time shading
Cg
Matthew Morse
Interactive Landscape Model DirectX Alan Pilecki
Ray Tracing extensions (scene from file / camera effects)
ray tracer extension
Steven Ranger
POV Rendering POV Brian Sullivan
Fractal Plants OpenGL Ray Tordoff
Abstract Game w/cel shading
Shockwave 3D
Steven Towle
Obstacle Course Racing Game OpenGL Denny Yeh
Realistic 3D Cloud Rendering OpenGL Jin Fang Zhang

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last updated 09/26/2005