| Project | People |
| Fractal Terrain and Cloud Modeling (using Java 3D) | Mark Roth
Jason Couvutsakis |
| Lighting and Texturing Techniques (using POV-RAY) | Kenn Jacoby |
| Lighting and Texture Mapping using Java3D (application and survey) | Dan Schall
Vlad Shneydman Bill Clar Jen Jackson Janet Napier-Opoku |
| Urban Lighting Scene Using Java 3D | Michael Lucyshyn |
| Comparison of OpenGL vs Direct3D | James Patella |
| Moonlight scene using POV-RAY | Penny Kennett |
| Comaprison of Rendering methods using BMRT | Marc Daniels |
| Space Modeling in VRML | Daniel Osterhoudt |
| Mosaic image creation | Christopher Tantalo |
| 3D Engine using Direct X | Jeremia Uronis
Michael Manna |
| Background Noise Reduction for Scanned Images | Hong Jin
Joe Gangl |
| Comparison lighting/camera techniques from different renderers | Richard Szczepanski |
| Animation on Lighting Effects | Chad Hartman |
| 3D Terrain Generation: Comparison of Methods | Benjamin Chen
Ravish Gupta |
| Comparison of Hidden Line Removal Techniques | John-Paul Veilleux |