Go to the first, previous, next, last section, table of contents.


A Whirlwind Tour

This chapter presents a quick tour of all the ways that Guile can be used.

Running Guile Interactively

In its simplest form, Guile acts as an interactive interpreter for the Scheme programming language, reading and evaluating Scheme expressions the user enters from the terminal. Here is a sample interaction between Guile and a user; the user's input appears after the $ and guile> prompts:

$ guile
guile> (+ 1 2 3)                ; add some numbers
6
guile> (define (factorial n)    ; define a function
         (if (zero? n) 1 (* n (factorial (- n 1)))))
guile> (factorial 20)
2432902008176640000
guile> (getpwnam "jimb")        ; find my entry in /etc/passwd
#("jimb" ".0krIpK2VqNbU" 4008 10 "Jim Blandy" "/u/jimb"
  "/usr/local/bin/bash")
guile> C-d
$

Guile Scripts

Like AWK, Perl, or any shell, Guile can interpret script files. A Guile script is simply a file of Scheme code with some extra information at the beginning which tells the operating system how to invoke Guile, and then tells Guile how to handle the Scheme code.

Before we present the details, here is a trivial Guile script:

#!/usr/local/bin/guile -s
!#
(display "Hello, world!")
(newline)

The Top of a Script File

The first line of a Guile script must tell the operating system to use Guile to evaluate the script, and then tell Guile how to go about doing that. Here is the simplest case:

Guile reads the program, evaluating expressions in the order that they appear. Upon reaching the end of the file, Guile exits.

The function command-line returns the name of the script file and any command-line arguments passed by the user, as a list of strings.

For example, consider the following script file:

#!/usr/local/bin/guile -s
!#
(write (command-line))
(newline)

If you put that text in a file called `foo' in the current directory, then you could make it executable and try it out like this:

$ chmod a+x foo
$ ./foo
("./foo")
$ ./foo bar baz
("./foo" "bar" "baz")
$

As another example, here is a simple replacement for the POSIX echo command:

#!/usr/local/bin/guile -s
!#
(for-each (lambda (s) (display s) (display " "))
  (cdr (command-line)))
(newline)

Scheme Procedure: command-line
Scheme Procedure: program-arguments
Return a list of the command-line arguments passed to the currently running program. If the program invoked Guile with the `-s', `-c' or `--' switches, these procedures ignore everything up to and including those switches.

Scripting Examples

To start with, here are some examples of invoking Guile directly:

guile -- a b c
Run Guile interactively; (command-line) will return
("/usr/local/bin/guile" "a" "b" "c").
guile -s /u/jimb/ex2 a b c
Load the file `/u/jimb/ex2'; (command-line) will return
("/u/jimb/ex2" "a" "b" "c").
guile -c '(write %load-path) (newline)'
Write the value of the variable %load-path, print a newline, and exit.
guile -e main -s /u/jimb/ex4 foo
Load the file `/u/jimb/ex4', and then call the function main, passing it the list ("/u/jimb/ex4" "foo").
guile -l first -ds -l last -s script
Load the files `first', `script', and `last', in that order. The -ds switch says when to process the -s switch. For a more motivated example, see the scripts below.

Here is a very simple Guile script:

#!/usr/local/bin/guile -s
!#
(display "Hello, world!")
(newline)

The first line marks the file as a Guile script. When the user invokes it, the system runs `/usr/local/bin/guile' to interpret the script, passing -s, the script's filename, and any arguments given to the script as command-line arguments. When Guile sees -s script, it loads script. Thus, running this program produces the output:

Hello, world!

Here is a script which prints the factorial of its argument:

#!/usr/local/bin/guile -s
!#
(define (fact n)
  (if (zero? n) 1
    (* n (fact (- n 1)))))

(display (fact (string->number (cadr (command-line)))))
(newline)

In action:

$ fact 5
120
$

However, suppose we want to use the definition of fact in this file from another script. We can't simply load the script file, and then use fact's definition, because the script will try to compute and display a factorial when we load it. To avoid this problem, we might write the script this way:

#!/usr/local/bin/guile \
-e main -s
!#
(define (fact n)
  (if (zero? n) 1
    (* n (fact (- n 1)))))

(define (main args)
  (display (fact (string->number (cadr args))))
  (newline))

This version packages the actions the script should perform in a function, main. This allows us to load the file purely for its definitions, without any extraneous computation taking place. Then we used the meta switch \ and the entry point switch -e to tell Guile to call main after loading the script.

$ fact 50
30414093201713378043612608166064768844377641568960512000000000000

Suppose that we now want to write a script which computes the choose function: given a set of m distinct objects, (choose n m) is the number of distinct subsets containing n objects each. It's easy to write choose given fact, so we might write the script this way:

#!/usr/local/bin/guile \
-l fact -e main -s
!#
(define (choose n m)
  (/ (fact m) (* (fact (- m n)) (fact n))))

(define (main args)
  (let ((n (string->number (cadr args)))
        (m (string->number (caddr args))))
    (display (choose n m))
    (newline)))

The command-line arguments here tell Guile to first load the file `fact', and then run the script, with main as the entry point. In other words, the choose script can use definitions made in the fact script. Here are some sample runs:

$ choose 0 4
1
$ choose 1 4
4
$ choose 2 4
6
$ choose 3 4
4
$ choose 4 4
1
$ choose 50 100
100891344545564193334812497256

Linking Programs With Guile

The Guile interpreter is available as an object library, to be linked into applications using Scheme as a configuration or extension language. This chapter covers the mechanics of linking your program with Guile on a typical POSIX system.

Parts III and IV of this manual describe the C functions Guile provides. Furthermore, any Scheme function described in this manual as a "Primitive" is also callable from C; see section Identical Function in both Scheme and C.

The header file <libguile.h> provides declarations for all of Guile's functions and constants. You should #include it at the head of any C source file that uses identifiers described in this manual. Once you've compiled your source files, you need to link them against the Guile object code library, libguile.

On most systems, you should not need to tell the compiler and linker explicitly where they can find `libguile.h' and `libguile'. When Guile has been installed in a peculiar way, or when you are on a peculiar system, things might not be so easy and you might need to pass additional -I or -L options to the compiler. Guile provides the utility program guile-config to help you find the right values for these options. You would typically run guile-config during the configuration phase of your program and use the obtained information in the Makefile.

Guile Initialization Functions

To initialize Guile, you can use one of two functions. The first, scm_boot_guile, is the most portable way to initialize Guile. It should be used whenever you have control over the main function of your program because it never returns. The second function, scm_init_guile, does return and can thus be used in more situations. However, scm_init_guile is not as widely available as scm_boot_guile because it needs to rely on non-portable code to find the stack bounds. When Guile does not know how to find these bounds on your system, it will not provide scm_init_guile.

When you can tolerate the limits of scm_boot_guile, you should use it in favor of scm_init_guile since that will make your program more portable.

Function: void scm_boot_guile (int argc, char **argv, void (*main_func) (), void *closure)
Initialize the Guile Scheme interpreter. Then call main_func, passing it closure, argc, and argv. main_func should do all the work of the program (initializing other packages, defining application-specific functions, reading user input, and so on) before returning. When main_func returns, call exit (0); scm_boot_guile never returns. If you want some other exit value, have main_func call exit itself.

scm_boot_guile arranges for the Scheme command-line function to return the strings given by argc and argv. If main_func modifies argc or argv, it should call scm_set_program_arguments with the final list, so Scheme code will know which arguments have been processed.

Why must the caller do all the real work from main_func? Guile's garbage collector scans the stack to find all local variables that reference Scheme objects. To do this, it needs to know the bounds of the stack that might contain such references. Because there is no portable way in C to find the base of the stack, scm_boot_guile assumes that all references are above its own stack frame. If you try to manipulate Scheme objects after this function returns, it's the luck of the draw whether Guile's storage manager will be able to find the objects you allocate. So, scm_boot_guile function exits, rather than returning, to discourage you from making that mistake.

See scm_init_guile, below, for a function that can find the real base of the stack, but not in a portable way.

Function: void scm_init_guile ()
Initialize the Guile Scheme interpreter.

In contrast to scm_boot_guile, this function knows how to find the true base of the stack and thus does not need to usurp the control flow of your program. However, since finding the stack base can not be done portably, this function might not be available in all installations of Guile. If you can, you should use scm_boot_guile instead.

Note that scm_init_guile does not inform Guile about the command line arguments that should be returned by the Scheme function command-line. You can use scm_set_program_arguments to do this.

One common way to use Guile is to write a set of C functions which perform some useful task, make them callable from Scheme, and then link the program with Guile. This yields a Scheme interpreter just like guile, but augmented with extra functions for some specific application -- a special-purpose scripting language.

In this situation, the application should probably process its command-line arguments in the same manner as the stock Guile interpreter. To make that straightforward, Guile provides this function:

Function: void scm_shell (int argc, char **argv)
Process command-line arguments in the manner of the guile executable. This includes loading the normal Guile initialization files, interacting with the user or running any scripts or expressions specified by -s or -e options, and then exiting. See section Invoking Guile, for more details.

Since this function does not return, you must do all application-specific initialization before calling this function.

A Sample Guile Main Program

Here is `simple-guile.c', source code for a main and an inner_main function that will produce a complete Guile interpreter.

/* simple-guile.c --- how to start up the Guile
   interpreter from C code.  */

/* Get declarations for all the scm_ functions.  */
#include <libguile.h>

static void
inner_main (void *closure, int argc, char **argv)
{
  /* module initializations would go here */
  scm_shell (argc, argv);
}

int
main (int argc, char **argv)
{
  scm_boot_guile (argc, argv, inner_main, 0);
  return 0; /* never reached */
}

The main function calls scm_boot_guile to initialize Guile, passing it inner_main. Once scm_boot_guile is ready, it invokes inner_main, which calls scm_shell to process the command-line arguments in the usual way.

Here is a Makefile which you can use to compile the above program. It uses guile-config to learn about the necessary compiler and linker flags.

# Use GCC, if you have it installed.
CC=gcc

# Tell the C compiler where to find <libguile.h>
CFLAGS=`guile-config compile`

# Tell the linker what libraries to use and where to find them.
LIBS=`guile-config link`

simple-guile: simple-guile.o
        ${CC} simple-guile.o ${LIBS} -o simple-guile

simple-guile.o: simple-guile.c
        ${CC} -c ${CFLAGS} simple-guile.c

If you are using the GNU Autoconf package to make your application more portable, Autoconf will settle many of the details in the Makefile above automatically, making it much simpler and more portable; we recommend using Autoconf with Guile. Guile also provides the GUILE_FLAGS macro for autoconf that performs all necessary checks. Here is a `configure.in' file for simple-guile that uses this macro. Autoconf can use as this file as template to generate a configure script. In order for Autoconf to find the GUILE_FLAGS macro, you will need to run aclocal first. This is not really Guile specific, so you should refer to the Autoconf documentation REFFIXME when in doubt.

AC_INIT(simple-guile.c)

# Find a C compiler.
AC_PROG_CC

# Check for Guile
GUILE_FLAGS

# Generate a Makefile, based on the results.
AC_OUTPUT(Makefile)

Here is a Makefile.in template, from which the configure script produces a Makefile customized for the host system:

# The configure script fills in these values.
CC=@CC@
CFLAGS=@GUILE_CFLAGS@
LIBS=@GUILE_LDFLAGS@

simple-guile: simple-guile.o
        ${CC} simple-guile.o ${LIBS} -o simple-guile
simple-guile.o: simple-guile.c
        ${CC} -c ${CFLAGS} simple-guile.c

The developer should use Autoconf to generate the `configure' script from the `configure.in' template, and distribute `configure' with the application. Here's how a user might go about building the application:

$ ls
Makefile.in     configure*      configure.in    simple-guile.c
$ ./configure
creating cache ./config.cache
checking for gcc... (cached) gcc
checking whether the C compiler (gcc  ) works... yes
checking whether the C compiler (gcc  ) is a cross-compiler... no
checking whether we are using GNU C... (cached) yes
checking whether gcc accepts -g... (cached) yes
checking for Guile... yes
creating ./config.status
creating Makefile
$ make
gcc -c -I/usr/local/include simple-guile.c
gcc simple-guile.o -L/usr/local/lib -lguile -lqthreads -lpthread -lm -o simple-guile
$ ./simple-guile
guile> (+ 1 2 3)
6
guile> (getpwnam "jimb")
#("jimb" "83Z7d75W2tyJQ" 4008 10 "Jim Blandy" "/u/jimb"
  "/usr/local/bin/bash")
guile> (exit)
$

Writing Extensions for Guile

The previous sections have briefly explained how to write programs that make use of an embedded Guile interpreter. But sometimes, all you want to do is make new primitive procedures and data types available to the Scheme programmer. Writing a new version of guile is inconvenient in this case and it would in fact make the life of the users of your new features needlessly hard.

For example, suppose that there is a program guile-db that is a version of Guile with additional features for accessing a database. People who want to write Scheme programs that use these features would have to use guile-db instead of the usual guile program. Now suppose that there is also a program guile-gtk that extends Guile with access to the popular Gtk+ toolkit for graphical user interfaces. People who want to write GUIs in Scheme would have to use guile-gtk. Now, what happens when you want to write a Scheme application that uses a GUI to let the user access a database? You would have to write a third program that incorporates both the database stuff and the GUI stuff. This might not be easy (because guile-gtk might be a quite obscure program, say) and taking this example further makes it easy to see that this approach can not work in practice.

It would have been much better if both the database features and the GUI feature had been provided as libraries that can just be linked with guile. Guile makes it easy to do just this, and we encourage you to make your extensions to Guile available as libraries whenever possible.

You write the new primitive procedures and data types in the normal fashion, and link them into a shared library instead of into a stand-alone program. The shared library can then be loaded dynamically by Guile.

A Sample Guile Extension

This section explains how to make the Bessel functions of the C library available to Scheme. First we need to write the appropriate glue code to convert the arguments and return values of the functions from Scheme to C and back. Additionally, we need a function that will add them to the set of Guile primitives. Because this is just an example, we will only implement this for the j0 function.

Consider the following file `bessel.c'.

#include <math.h>
#include <libguile.h>

SCM
j0_wrapper (SCM x)
{
  return scm_make_real (j0 (scm_num2dbl (x, "j0")));
}

void
init_bessel ()
{
  scm_c_define_gsubr ("j0", 1, 0, 0, j0_wrapper);
}

This C source file needs to be compiled into a shared library. Here is how to do it on GNU/Linux:

gcc -shared -o libguile-bessel.so -fPIC bessel.c

For creating shared libraries portably, we recommend the use of GNU Libtool.

A shared library can be loaded into a running Guile process with the function load-extension. In addition to the name of the library to load, this function also expects the name of function from that library that will be called to initialize it. For our example, we are going to call the function init_bessel which will make j0_wrapper available to Scheme programs with the name j0. Note that we do not specify a filename extension such as `.so' when invoking load-extension. The right extension for the host platform will be provided automatically.

(load-extension "libguile-bessel" "init_bessel")
(j0 2)
=> 0.223890779141236

For this to work, load-extension must be able to find `libguile-bessel', of course. It will look in the places that are usual for your operating system, and it will additionally look into the directories listed in the LTDL_LIBRARY_PATH environment variable.

To see how these Guile extensions via shared libraries relate to the module system, see below See section Intro to Modules and Extensions.

Guile Modules

Guile has support for dividing a program into modules. By using modules, you can group related code together and manage the composition of complete programs from largely independent parts.

(Although the module system implementation is in flux, feel free to use it anyway. Guile will provide reasonable backwards compatibility.)

Details on the module system beyond this introductory material can be found in See section Modules.

Intro to Using Existing Modules

Guile comes with a lot of useful modules, for example for string processing or command line parsing. Additionally, there exist many Guile modules written by other Guile hackers, but which have to be installed manually.

Existing modules have to be placed in places where Guile looks for them by default or in colon-separated directories in the environment variable GUILE_LOAD_PATH. When this variable is set, those directories are searched first, then the the default. The following command shows the complete list of directories searched:

guile -c '(write %load-path) (newline)'

Suppose you want to use the procedures and variables exported by the module (ice-9 popen), which provides the means for communicating with other processes over pipes. Add the following line to your currently running Guile REPL or the top of your script file.

(use-modules (ice-9 popen))

This will load the module and make the procedures exported by (ice-9 popen) automatically available. The next step could be to open a pipe to `ls' and read the contents of the current directory, one line at a time.

(define p (open-input-pipe "ls -l"))
(read-line p)
=>
"total 30"
(read-line p)
=>
"drwxr-sr-x    2 mgrabmue mgrabmue     1024 Mar 29 19:57 CVS"

Intro to Writing New Modules

Of course it is possible to write modules yourself. Using modules for structuring your programs makes them more readable and lets you distribute them more easily. Also, explicitly defining the procedures and variables which are exported from a module adds documentation to the source and specifies the interface a module provides.

In Guile, you can create new modules and switch to existing modules in order to add bindings to them using the syntactic form define-module.

(define-module (foo bar))

(define (frob x) x)

Will create the module (foo bar).(1) All definitions following this statement will add bindings to the module (foo bar), and these bindings will not be visible outside of the module. To make the bindings accessible to other modules, you have to export them explicitly using one of the following means:

After exporting, other modules can access the exported items simply by using use-modules to load the module (foo bar).

Intro to Modules and Extensions

In addition to Scheme code you can also put things that are defined in C into a module.

You do this by writing a small Scheme file that defines the module. That Scheme file in turn invokes load-extension to make the features defined in C available. This works since all definitions made by scm_c_define_gsubr etc. go into the current module and define-module causes the newly defined module to be current while the code that follows it is executed.

Suppose we want to put the Bessel function j0 from the example extension into a module called (math bessel). We would have to write a Scheme file with this contents

(define-module (math bessel))

(export j0)

(load-extension "libguile-bessel" "init_bessel")

This file should of course be saved in the right place for autoloading, for example as `/usr/local/share/guile/math/bessel.scm'.

When init_bessel is called, the new (math bessel) module is the current one. Thus, the call to scm_c_define_gsubr will put the new definition for j0 into it, just as we want it.

The definitions made in the C code are not automatically exported from a module. You need to explicitly list the ones you want to export in export statements or with the :export option of define-module.

There is also a way to manipulate the module system from C but only Scheme files can be autoloaded. Thus, we recommend that you define your modules in Scheme.


Go to the first, previous, next, last section, table of contents.